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Lecture 2, Thu 04/04
STL: Vectors, Iterators, Sets, and Maps
Standard Template Library
It’s really rare if a programming language provides all of the necessary tools to accomplish a task “out of the box”
- Programmers usually use provided building blocks to create something specific to fit their needs
- Programmers are also able to build additional building blocks to build upon as well
These libraries usually come standard with the language
- You don’t have to download separate components
- The libraries should be cross-platform compatible (you shouldn’t have to code differently based on running it with Windows, Mac, or Linux)
Implementing and maintaining libraries come with a cost
- Python has a dedicated organization called the Python Software Foundation
- Java was developed and maintained by Sun Microsystems, which has been bought by Oracle
- C++ isn’t “owned” by anyone really
Since C++ isn’t a product of a large organization, and is kinda organized like opensource
- http://isocpp.org/, http://www.open-std.org/
- Individual c++ compilers are then implemented based on the specifications
- g++ / clang++ for Unix
- Visual Studio for Microsoft
- … there isn’t any guarantee that these behave EXACTLY the same, but do for the most part based on the specifications
- In this class, we’ll assume we’re using the C++11 specification unless stated otherwise.
Standard Libarary Containers
There are many implementations of containers.
- Containers are data abstractions where you can store a sequence of elements. … and iterators…
- Iterators are a common part of these containers, which allow you to “iterate” through the components
- Depending on the container, you can even read / write from / to these elements
std::Vector
- A vector is a sequence of objects that are conceptually stored one after the other
- Vectors are implemented with templates, so you can store one kind of object type in the vector container
# Makefile
CXX=g++
main: main.o
${CXX} -o main -std=C++11 main.o
clean:
rm -f *.o main
// main.cpp
#include<vector>
using namespace std;
int main() {
vector<int> v; // a vector containing int elements
return 0;
}
Under-the-hood, vectors are implemented using arrays and behave similar to arrays.
- Vectors can be indexed starting from 0 to size – 1 Yet they’re different than arrays…
- Vectors are dynamically-resizable
- Vectors have a size associated with it. *Arrays do not know their size and the programmer must be aware of it.
Adding to a vector example
// main.cp
#include<vector>
using namespace std;
template <class T>
void printVector(vector<T> &v) {
for (int i = 0; i < v.size(); i++) {
cout << "v[" << i << "] = " << v[i] << endl;
// range-based for loop example
// int index = 0;
// for (int i : v) {
// cout << "v[" << index << "] = " << i << endl;
// }
}
}
int main() {
vector<int> v;
for (int i = 0; i < 5; i++) // it could be any reasonable size…
v.push_back(i);
printVector(v);
return 0;
}
- Like arrays, if you index a vector element that is out of range, you will probably get junk data or make your program crash.
- You can also use the .at() function to access an element.
- Unlike [ ], if .at() references an element that the vector doesn’t contain, an exception is thrown (more on exceptions later).
Example
cout << v.at(4) << endl;
cout << v.at(5) << endl; // EXCEPTION THROWN
cout << v1[5] << endl; // JUNK
Other supported operations are:
- front() – returns the first element
- back() – returns the last element
- pop_back() – delete the last element
cout << "v.front() = " << v.front() << endl;
cout << "v.back() = " << v.back() << endl;
v.pop_back();
printVector(v);
Vector Initialization
push_back()
is one way to create elements in a vector. Though it’s not the only way
- You can declare a vector with a size initially
- You can also initialize a vector with a size and default values.
Example:
vector<int> v1(100); // initializes vector with 100 elements.
vector<int> v2(100, 1); //initializes vector with 100 elements = 1
Example creating a vector on the heap with a pointer reference to the vector contents on the heap
vector<int>* v = new vector<int>(10,1); // vector with 10 elements = 1
cout << v->size() << endl;
printVector(*v);
Iterators
- An iterator is an abstraction for a position in a collection of objects.
- Container classes in the C++ standard library support iterators.
- It’s common to think of an iterator as a pointer to an element’s position
- Though technically it’s not a pointer, but most likely uses a pointer in its implementation.
- Even though iterators are supported between different types of containers, an iterator can only be used with its own container type.
Example
vector<string> v2;
v2.push_back("Hello.");
v2.push_back("My");
v2.push_back("name");
v2.push_back("is");
v2.push_back("Batman");
for (vector<string>::iterator i = v2.begin(); i < v2.end(); i++) {
cout << *i << " "; // string value
cout << i->size() << endl; // prints the size of the strings
}
In the above example, we’ve seen vector functions that deal specifically with iterators.
- begin() – returns an iterator that points to the first element
- end() – returns an iterator that points to the last element
- ++ increments the iterator to the next element
- < compares positions of the iterator
*
dereferences an iterator to get the object
Example (Showing different ways to index elements using iterators):
vector<string>::iterator i = v2.begin();
cout << v2[4] << endl; // Batman
cout << i[4] << endl; // Batman
cout << *(i + 4) << endl; // Batman
In order to erase items in the vector, there is an erase
method that requires iterators to do this
Example of erasing elements
// Removing 2nd index of the vector
// v2.erase(v2.begin() + 2); // remove "name"
// printVector(v2);
// Removing 1st and 2nd index - [1,3)
v2.erase(v2.begin() + 1, v2.begin() + 3);
printVector(v2);
Sets
- A set is a collection of unique values containing no duplicates.
- Sets support iterators
- Items in a set are in sorted order when iterating through them.
Example
#include <set>
using namespaces std;
int main() {
set<string> s;
s.insert("Harry");
s.insert("Hermione");
s.insert("Ron");
s.insert("Harry"); // duplicate (only stored once)
s.insert("Snape");
// print out the contents
for (set<string>::iterator i = s.begin(); i != s.end(); i++) {
cout << *i << endl;
}
}
Finding an element in a set
- find() returns an iterator to the item in a set if it exists.
- Otherwise, find() returns an iterator == set.end()
Example
if (s.find("Harry") != s.end()) {
cout << "Harry exists!" << endl; // prints this
} else {
cout << "Harry DNE" << endl;
}
if (s.find("Hagrid") != s.end()) {
cout << "Hagrid exists!" << endl;
} else {
cout << "Hagrid DNE" << endl; // prints this
}
Maps
- A map is an associated container containing a key / value mapping.
- Like a set, the keys are unique.
- Unlike a set, there is a value associated with each key.
Example
#include <map>
map<int, string> students; // mapping studentIDs to studentNames
// Use bracket notation for creation
students[0] = "Richert";
students[1] = "John Doe";
students[2] = "Jane Doe";
cout << "students[1] = " << students[1] << endl;
Example using find()
- Similar to a set, .find will look for a specific key and return map.end() if the key does not exist.
// Check if a student id exists
if (students.find(1) == students.end()) {
cout << "Can’t find id = 1" << endl;
} else {
cout << "Found student id = 1, Name = " << students[1] << endl;
}
Example using <string, double> types
map<string, double> stateTaxes;
stateTaxes["CA"] = 0.88;
stateTaxes["NY"] = 1.65;
if (stateTaxes.find("OR") == stateTaxes.end()) {
cout << "Can't find OR" << endl;
} else {
cout << "Found state OR" << endl;
}
Example between insert vs. []
- .insert will add a key / value pair to the map.
- If the key already exists, then .insert() will not replace the existing value.
- [] will map a key to a specific value.
- If the key already exists, then [] will replace the existing value.
#include <utility> // for std::pair
// ...
students.insert(pair<int, string>(2, "Chris Gaucho")); // does not replace
students[2] = "Chris Gaucho"; // replaces
cout << students[2] << endl;
Erasing using iterators
- The .erase() can either erase an item in a map using an iterator location OR a specific key value.
Example
// Erasing by iterator
map<int, string>::iterator p = students.find(2);
students.erase(p); // erases "Jane Doe"
// Erasing by key
students.erase(0); // erases "Richert"
// print out the entire map…
for (map<int, string>::iterator i = students.begin(); i != students.end(); i++) {
cout << i->first << ": " << i->second << endl;
}